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I was pretty sure it was glitched when I couldn't move to any of the locations. (I was clicking on enemy locations without yet realizing that you can only move to destination locations.) When I figured out how to move, I *still* thought the game was badly written, because of the extreme lag.

But! I was wrong. It's a *great* little game, once you figure out how to play it. Very enjoyable!

There must be something that could help new players past the initial pain period? Maybe some sort of a "click here" marker over the clickable locations? After you complete your first run, maybe there could be a message promising that the game will get faster? (I don't want people to just assume that it isn't working, and leave without giving your game a chance. It's a very nice game.)

All fair feedback!

It was made for a jam, so unfortunately I cannot update it with the final polish.

Thanks for playing, glad you enjoyed it in the end!

Nice game! Do the "defences" even do anything? It does not look so...

I'm not sure, either. Yet, somehow, I still want as many as possible.

The enemy will always be able to do 1 damage to you. However if the enemy has 40 attack and you have 20 defense, they will do 20 damage to you, and if you have 45 defense, they will still do 1 damage to you